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Musical Applications of Real-Time Signal Processing

Edited by: Jyri Pakarinen, Jonathan Abel, Federico Fontana, Victor Lazzarini and Vesa Välimäki

  1. Research Article

    Efficient Dispersion Generation Structures for Spring Reverb Emulation

    Spring reverberation is a sonically unique form of artificial reverberation, desirable as an effect distinct from that of more conventional reverberation. Recent work has introduced a parametric model of sprin...

    Julian Parker

    EURASIP Journal on Advances in Signal Processing 2011 2011:646134

    Published on: 9 March 2011

  2. Research Article

    Real-Time Audio Transformer Emulation for Virtual Tube Amplifiers

    An audio transformer is used in a guitar amplifier to match the impedances of the power amplifier and a loudspeaker. It is important to understand the influence of the audio transformer on the overall sound qu...

    Rafael Cauduro Dias de Paiva, Jyri Pakarinen, Vesa Välimäki and Miikka Tikander

    EURASIP Journal on Advances in Signal Processing 2011 2011:347645

    Published on: 22 February 2011

  3. Review Article

    AVS-M Audio: Algorithm and Implementation

    In recent years, AVS-M audio standard targeting at wireless network and mobile multimedia applications has been developed by China Audio and Video Coding Standard Workgroup. AVS-M demonstrates a similar framew...

    Tao Zhang, Chang-Tao Liu and Hao-Jun Quan

    EURASIP Journal on Advances in Signal Processing 2011 2011:567304

    Published on: 13 January 2011

  4. Research Article

    Feedback Amplitude Modulation Synthesis

    A recently rediscovered sound synthesis method, which is based on feedback amplitude modulation (FBAM), is investigated. The FBAM system is interpreted as a periodically linear time-varying digital filter, and...

    Jari Kleimola, Victor Lazzarini, Vesa Välimäki and Joseph Timoney

    EURASIP Journal on Advances in Signal Processing 2010 2011:434378

    Published on: 30 December 2010

  5. Research Article

    Real-Time Recognition of Percussive Sounds by a Model-Based Method

    Interactive musical systems require real-time, low-latency, accurate, and reliable event detection and classification algorithms. In this paper, we introduce a model-based algorithm for detection of percussive...

    Umut Şimşekli, Antti Jylhä, Cumhur Erkut and A. Taylan Cemgil

    EURASIP Journal on Advances in Signal Processing 2010 2011:291860

    Published on: 6 December 2010

  6. Research Article

    Real-Time Audio-to-Score Alignment Using Particle Filter for Coplayer Music Robots

    Our goal is to develop a coplayer music robot capable of presenting a musical expression together with humans. Although many instrument-performing robots exist, they may have difficulty playing with human perform...

    Takuma Otsuka, Kazuhiro Nakadai, Toru Takahashi, Tetsuya Ogata and HiroshiG Okuno

    EURASIP Journal on Advances in Signal Processing 2010 2011:384651

    Published on: 4 November 2010

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